Vitality · Approved, in development

Rewarding the actions that improve health

Problem
Members were earning status without getting healthier.
Solution
A redefined points framework that rewards the actions with the highest impact on members’ health.
Role
Design lead
Timeline
2025–2026
Team
Product, R&D, Engineering, Design Systems
Platform
Mobile + Web
The goal: as members earn more points, their health should improve with them.
Context

How Vitality works

Vitality is a behavior-change program offered through health plans and employers to millions of U.S. members. Members earn points for healthy activities. Points build status, from Bronze to Platinum, and higher status unlocks bigger rewards.

Points are the engine of the program. What earns points is what members pay attention to.

Vitality on phone and tablet. The tablet shows a weekly physical activity ring at 80 of 105 points with daily rings capped at 30, and an Earn points list grouped by category: Physical activity, Prevention, Health and lifestyle coaching, Assessments, and client activities.
The redesigned points experience on mobile and web: weekly activity progress, and points grouped by category.
Problem

Status went up. Health outcomes didn’t.

The old framework rewarded almost any interaction, including low-effort ones like reading an article or checking in on a goal. Engagement went up, but R&D’s outcome data revealed the gap: members with higher status weren’t necessarily getting healthier.

Vitality Health screen showing a Gold status member with 6,500 points and a Vitality Age of 34, alongside three metrics flagged out of range: blood glucose at 145 mg/dL, alcohol consumption at 3 servings a day, and moderate stress and anxiety.
A Gold status member with 6,500 points, and three key health metrics still out of range.
Challenge

Reward what improves health, without making it feel like a loss

Shifting points toward high-impact activities meant taking points away from familiar ones. The design had to make that change feel fair and easy to understand.

Keep motivation intact

Removing familiar rewards without breaking the habits members had already built.

Avoid surprising members

Preventing confusion or frustration among members used to the old rules.

One system, two platforms

Maintaining consistency across mobile and web.

My role

Designing what the change meant for members

As the product designer, my focus was translating a new product-defined rewards framework into a clear and intuitive member experience. The challenge was making complex rules around points, status, and activities understandable while helping members recognize which actions contribute to their progress.

Key changes

Three changes that shape the member experience

01My focus

Giving non-rewarded activities a meaningful home

The new framework stopped awarding points for activities like articles, assessments, and journals, but they still supported members’ health. I helped connect the rewards experience to Resources in Health, making it their new destination, organized two ways that work together.

Before
After
  1. 1Browse by categoryBuilt on Focus areas, Vitality’s existing way of grouping activities around a health goal, like nutrition, mental wellbeing, or condition support. Returning members already knew them, so the new home felt familiar.
  2. 2Browse by typeArticles, assessments, goals, prompts, videos, and webinars: the same types members knew from Wellbeing, with familiar illustrations.
Before, this content earned points under Wellbeing. After, it lives in Resources, reachable from a health topic or a familiar content type.
02

Making physical activity a standalone category

Under the new framework, workouts moved out of Wellbeing into their own category, and their daily maximum doubled. On home, the biggest source of points is now the first thing members see.

15
Before · max per day
30
After · max per day
All activities screen at 7,500 points, with the Physical activity category expanded: 5,620 points earned, from an app or fitness device at 5 to 15 points and a gym workout at 10 points.
Physical activity, now its own category, drives most of this member’s points.
03

Making category progress understandable

The framework grouped every activity into a category. On home, each category now shows the points a member has earned, so it’s clear where progress comes from.

The Earn points module on the home screen, enlarged to show five categories with points earned in each: Physical activity 5,620, Prevention 0, Health and lifestyle coaching 150, Assessments 300, and a client-custom category 100, followed by a See all activities link.
The Earn points module on home: every activity now rolls up into a category, with points earned shown for each.

Explored vs. shipped

I explored category progress bars to make earning points feel more motivating. But because point thresholds vary by client and can change mid-year, we chose to show points earned instead, keeping the experience accurate across configurations.

Explored
  • Physical activity
    ★3,500/7,000 POINTS50%
  • Prevention
    ★3,500/7,000 POINTS50%
  • Health and lifestyle coaching
    ★1,000/2,000 POINTS50%

Progress toward a category max. Breaks when thresholds change.

Shipped
  • Physical activity
    ★5,620 PTS earned
  • Prevention
    ★0 PTS earned
  • Health and lifestyle coaching
    ★150 PTS earned

Points earned only. Accurate for every client and program year.

Launch

Helping members navigate the change

I designed a four-step tutorial to introduce the updated rewards experience, helping members understand their status, new points categories, priorities, and rewards.

Four steps of the updated tutorial members see after the change: status and points, personal health pathway, earn points by category, and rewards.
The four-step tutorial members see on their first login after the change.
Impact

What changed across the product

On home

High-impact actions are front and center, grouped by category.

In navigation

A clear split: earn points through actions, learn through Resources.

For the team

U.S. patterns now align with the global design system, so they’re easier to scale and maintain.

This redesign didn’t just clarify what members can do. It changed how they discover it, understand it, and stay engaged with it.